First person shooter, somewhat similar to Counter Strike.
This is my fourth videogame, after the first three (OpenLab, 3D Spheres Defence and 3D Tower Defence), I discovered the existence of programming code: I learnt to copy other people's Python code, to customize it a bit and, with extreme satisfaction, to make something vaguely more advanced.
Unfortunately when I worked on this project, my video card couldn't render GLSL (even less I knew what it a shader was), so, with default Blender settings I saw everything unshaded. With a modern video card lights work correctly, but since I coudn't see them when I wrote the game, all the maps look "metallic" and obviously buggy.
Latest Windows version: Download